TorchCraftAI
A bot for machine learning research on StarCraft: Brood War
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#include <scenariospecification.h>
Public Member Functions | |
FixedScenario & | addTech (int player, torchcraft::BW::TechType tech) |
FixedScenario & | addUpgrade (int player, torchcraft::BW::UpgradeType upgrade, int level=1) |
std::vector< SpawnPosition > & | allies () |
std::vector< SpawnPosition > & | enemies () |
Public Attributes | |
std::string | name |
std::string | map {"test/maps/micro-empty2.scm"} |
std::function< std::unique_ptr< Reward >)> | reward |
std::vector< FixedScenarioPlayer > | players = {{}, {}} |
std::vector< LambdaModule::StepFunctionState > | stepFunctions |
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std::string cherrypi::FixedScenario::map {"test/maps/micro-empty2.scm"} |
std::string cherrypi::FixedScenario::name |
std::vector<FixedScenarioPlayer> cherrypi::FixedScenario::players = {{}, {}} |
std::function<std::unique_ptr<Reward>)> cherrypi::FixedScenario::reward |
std::vector<LambdaModule::StepFunctionState> cherrypi::FixedScenario::stepFunctions |