#include <rewards.h>
Inherited by cherrypi::RewardCombat, cherrypi::RewardDefilerProtectZerglings, cherrypi::RewardDefilerWinLoss, cherrypi::RewardKillSpeed, cherrypi::RewardProtectCivilians, cherrypi::RewardProximityTo, and cherrypi::RewardProximityToEnemy.
virtual cherrypi::Reward::~Reward |
( |
| ) |
|
|
virtualdefault |
bool cherrypi::Reward::terminateOnPeace |
( |
| ) |
|
|
virtual |
double cherrypi::Reward::reward = -1e10 |
The documentation for this struct was generated from the following files:
- src/gameutils/rewards.h
- src/gameutils/rewards.cpp