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TorchCraftAI
A bot for machine learning research on StarCraft: Brood War
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This module issues direct attack commands to static defence (sunken colonies, spore colonies, cannons and turrets) in order to focus fire and kill targets more efficiently. More...
#include <staticdefencefocusfire.h>
Inherits cherrypi::Module.
Public Member Functions | |
| virtual void | step (State *s) override |
Public Member Functions inherited from cherrypi::Module | |
| virtual | ~Module ()=default |
| virtual void | setPlayer (BasePlayer *p) |
| void | setName (std::string name) |
| std::string | name () |
| virtual void | onGameStart (State *s) |
| virtual void | onGameEnd (State *s) |
Additional Inherited Members | |
Static Public Member Functions inherited from cherrypi::Module | |
| template<typename T , typename... Args> | |
| static std::shared_ptr< T > | make (Args &&...args) |
| static std::shared_ptr< Module > | make (std::string const &typeName) |
| static std::string | makeName (std::type_index const &type) |
Protected Member Functions inherited from cherrypi::Module | |
| Module () | |
Protected Attributes inherited from cherrypi::Module | |
| BasePlayer * | player_ |
| std::string | name_ |
This module issues direct attack commands to static defence (sunken colonies, spore colonies, cannons and turrets) in order to focus fire and kill targets more efficiently.
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overridevirtual |
Reimplemented from cherrypi::Module.
1.8.11