Game state.
Definition: state.h:42
This module issues direct attack commands to static defence (sunken colonies, spore colonies...
Definition: staticdefencefocusfire.h:21
virtual void step(State *s) override
Definition: staticdefencefocusfire.cpp:20
replayer::Unit Unit
Definition: state.h:36
Main namespace for bot-related code.
Definition: areainfo.cpp:17
Interface for bot modules.
Definition: module.h:30