TorchCraftAI
A bot for machine learning research on StarCraft: Brood War
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Stub base class for replay buffer frames. More...
#include <trainer.h>
Inherited by cpid::BatchedPGReplayBufferFrame, cpid::OnlineZORBReplayBufferFrame, and cpid::RewardBufferFrame.
Public Member Functions | |
virtual | ~ReplayBufferFrame ()=default |
template<class Archive > | |
void | serialize (Archive &ar) |
Stub base class for replay buffer frames.
Frames that are serializable need to implement serialize() or load()/save() and register themselves in global scope with CEREAL_REGISTER_TYPE(MyReplayBufferFrame)
and (depending on how you serialize) CEREAL_REGISTER_POLYMORPHIC_RELATION(ReplayBufferFrame, MyReplayBufferFrame)
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virtualdefault |
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inline |