TorchCraftAI
A bot for machine learning research on StarCraft: Brood War
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#include <areainfo.h>
Public Attributes | |
Area * | area |
Area to which the base belongs. More... | |
int | baseId |
Base index within the area, which corresponds to the build location. More... | |
Unit * | resourceDepot |
Resource depot constructed on the base. More... | |
float | saturation = 0.0f |
How saturated are this base's resources? Currently calculated by GathererController for speed + expediency. More... | |
int cherrypi::AreaInfo::BaseInfo::baseId |
Base index within the area, which corresponds to the build location.
Unit* cherrypi::AreaInfo::BaseInfo::resourceDepot |
Resource depot constructed on the base.
float cherrypi::AreaInfo::BaseInfo::saturation = 0.0f |
How saturated are this base's resources? Currently calculated by GathererController for speed + expediency.
(No, this isn't a good design)