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cherrypi::Unit Member List

This is the complete list of members for cherrypi::Unit, including all inherited members.

active() const cherrypi::Unitinline
addoncherrypi::Unit
allyUnitsInSightRangecherrypi::Unit
associatedCountcherrypi::Unit
associatedUnitcherrypi::Unit
attacking() const cherrypi::Unitinline
attackingTargetcherrypi::Unit
atTopSpeed() const cherrypi::Unitinline
beingAttackedByEnemiescherrypi::Unit
beingConstructed() const cherrypi::Unitinline
beingGathered() const cherrypi::Unitinline
blind() const cherrypi::Unitinline
buildXcherrypi::Unit
buildYcherrypi::Unit
burrowed() const cherrypi::Unitinline
busyUntilcherrypi::Unit
canAttack(Unit const *dest) const cherrypi::Unitinline
canKite(Unit const *dest) const cherrypi::Unit
carryingGas() const cherrypi::Unitinline
carryingMinerals() const cherrypi::Unitinline
carryingResources() const cherrypi::Unitinline
cd() const cherrypi::Unit
cloaked() const cherrypi::Unitinline
completed() const cherrypi::Unitinline
computeDamageTo(Unit const *dest, int *hpDamage, int *shieldDamage) const cherrypi::Unit
computeDamageTo(Unit const *dest, int *hpDamage, int *shieldDamage, int destShield) const cherrypi::Unit
computeEHP(Unit const *dest) const cherrypi::Unit
computeHPDamage(Unit const *dest, double dmg) const cherrypi::Unitinline
computeHPDamage(Unit const *dest) const cherrypi::Unitinline
computeShieldDamage(Unit const *dest, double dmg) const cherrypi::Unitinline
computeShieldDamage(Unit const *dest) const cherrypi::Unitinline
constructing() const cherrypi::Unitinline
constructingTypecherrypi::Unit
containerIndicescherrypi::Unit
damageMultiplier(Unit const *dest) const cherrypi::Unit
damageMultiplier(int damageType, int unitSize) const cherrypi::Unit
deadcherrypi::Unit
detected() const cherrypi::Unitinline
enemyUnitsInSightRangecherrypi::Unit
ensnared() const cherrypi::Unitinline
firstSeencherrypi::Unit
flag(tc::Unit::Flags n) const cherrypi::Unitinline
flying() const cherrypi::Unitinline
gathering() const cherrypi::Unitinline
gatheringGas() const cherrypi::Unitinline
gatheringMinerals() const cherrypi::Unitinline
getMovingTarget() const cherrypi::Unit
gonecherrypi::Unit
goneFramecherrypi::Unit
hasCollisioncherrypi::Unit
idcherrypi::Unit
idle() const cherrypi::Unitinline
inferNearbyUnitsToMovecherrypi::Unit
inRangeOf(Unit const *source, double frames=0U) const cherrypi::Unit
invalidIndexcherrypi::Unitstatic
invincible() const cherrypi::Unitinline
irradiated() const cherrypi::Unitinline
isEnemycherrypi::Unit
isMinecherrypi::Unit
isNeutralcherrypi::Unit
kLastUpcCommandThresholdcherrypi::Unitstatic
lastAttackedcherrypi::Unit
lastLarvaSpawncherrypi::Unit
lastSeencherrypi::Unit
lastSeenPoscherrypi::Unit
lastUpcCommandscherrypi::Unit
lastUpcIdcherrypi::Unit
lifted() const cherrypi::Unitinline
maxCdAgainst(Unit const *target) const cherrypi::Unit
maxCdAir() const cherrypi::Unit
maxCdGround() const cherrypi::Unit
morphing() const cherrypi::Unitinline
moving() const cherrypi::Unitinline
obstaclesInSightRangecherrypi::Unit
plagued() const cherrypi::Unitinline
playerIdcherrypi::Unit
pos() const cherrypi::Unitinline
posf() const cherrypi::Unit
powered() const cherrypi::Unitinline
pxRangeAgainst(Unit const *target) const cherrypi::Unit
pxTopSpeed() const cherrypi::Unit
pxVelocity() const cherrypi::Unit
rangeAgainst(Unit const *target) const cherrypi::Unit
remainingBuildTrainTimecherrypi::Unit
remainingUpgradeResearchTimecherrypi::Unit
repairing() const cherrypi::Unitinline
researching() const cherrypi::Unitinline
researchingTypecherrypi::Unit
sightRangecherrypi::Unit
stimmed() const cherrypi::Unitinline
threateningEnemiescherrypi::Unit
topSpeedcherrypi::Unit
typecherrypi::Unit
underDarkSwarm() const cherrypi::Unitinline
Unit()cherrypi::Unitinline
unitcherrypi::Unit
unitsInSightRangecherrypi::Unit
upgrading() const cherrypi::Unitinline
upgradingTypecherrypi::Unit
velocity() const cherrypi::Unit
visiblecherrypi::Unit
xcherrypi::Unit
ycherrypi::Unit