TorchCraftAI
A bot for machine learning research on StarCraft: Brood War
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Classes | |
struct | BuildEntry |
struct | BuildState |
Describes a state of the game, either now or in a hypothetical future, for use in AutoBuilds. More... | |
struct | BuildStateUnit |
Typedefs | |
using | BuildTypeId = uint32_t |
Functions | |
std::string | buildLogIndent () |
bool | hasUnit (const BuildState &st, const BuildType *type) |
Returns true if we have this unit in this BuildState. More... | |
bool | hasUpgrade (const BuildState &st, const BuildType *type) |
Returns true if we have this upgrade in this BuildState. More... | |
bool | hasTech (const BuildState &st, const BuildType *type) |
Returns true if we have this tech in this BuildState. More... | |
bool | has (const BuildState &st, const BuildType *type) |
Returns true if we have any of this BuildType completed in this BuildState. More... | |
int | countUnits (const BuildState &st, const BuildType *type) |
Returns the number of completed units of this BuildType in this BuildState. More... | |
bool | isInProduction (const BuildState &st, const BuildType *type) |
Returns true if we are currently producing this BuildType in this BuildState. More... | |
bool | hasOrInProduction (const BuildState &st, const BuildType *type) |
Returns true if we have this BuildType in this BuildState, either complete or in production. More... | |
int | framesUntil (const BuildState &st, const BuildType *type) |
Returns how many frames before a type will be available Defaults to kForever if the type isn't complete or enqueued. More... | |
int | countProduction (const BuildState &st, const BuildType *type) |
Returns the number of this BuildType in production in this BuildState. More... | |
int | countPlusProduction (const BuildState &st, const BuildType *type) |
Returns the number of this BuildType this BuildState, either complete or in production. More... | |
int | larvaCount (const BuildState &st, const BuildStateUnit &) |
Returns the number of Larva at this Hatchery/Lair/Hive in this BuildState. More... | |
BuildStateUnit & | addUnit (BuildState &st, const BuildType *type) |
void | removeUnit (BuildState &st, BuildStateUnit &u) |
template<typename list_T , typename T > | |
void | emplaceProd (list_T &list, int frame, T t) |
BuildState | getMyState (State *state) |
const BuildType * | advance (BuildState &st, BuildEntry thing, int endFrame) |
bool | depbuild (BuildState &st, const BuildState &prevSt, BuildEntry thing) |
template<typename F > | |
bool | nodelayStage2 (BuildState &st, BuildState thingSt, BuildEntry thing, F &&otherThing) |
template<typename F > | |
bool | nodelay (BuildState &st, BuildEntry thing, F &&otherThing) |
BuildTypeId | buildTypeId (cherrypi::BuildType const *type) |
cherrypi::BuildType const * | buildTypeFromId (BuildTypeId id) |
template<class Archive > | |
void | save (Archive &ar, BuildStateUnit const &stu) |
template<class Archive > | |
void | load (Archive &ar, BuildStateUnit &stu) |
template<class Archive > | |
void | save (Archive &ar, BuildEntry const &e) |
template<class Archive > | |
void | load (Archive &ar, BuildEntry &e) |
template<class Archive > | |
void | save (Archive &ar, BuildState const &st) |
template<class Archive > | |
void | load (Archive &ar, BuildState &st) |
template void | save< cereal::BinaryOutputArchive > (cereal::BinaryOutputArchive &archive, BuildStateUnit const &stu) |
template void | load< cereal::BinaryInputArchive > (cereal::BinaryInputArchive &archive, BuildStateUnit &stu) |
template void | save< cereal::BinaryOutputArchive > (cereal::BinaryOutputArchive &archive, BuildEntry const &e) |
template void | load< cereal::BinaryInputArchive > (cereal::BinaryInputArchive &archive, BuildEntry &e) |
template void | save< cereal::BinaryOutputArchive > (cereal::BinaryOutputArchive &archive, BuildState const &stu) |
template void | load< cereal::BinaryInputArchive > (cereal::BinaryInputArchive &archive, BuildState &stu) |
template void | save< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, BuildStateUnit const &stu) |
template void | load< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, BuildStateUnit &stu) |
template void | save< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, BuildEntry const &e) |
template void | load< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, BuildEntry &e) |
template void | save< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, BuildState const &stu) |
template void | load< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, BuildState &stu) |
Variables | |
thread_local int | buildLogDepth = 0 |
const BuildType | failedObject |
const BuildType * | failed = &failedObject |
const BuildType | timeoutObject |
const BuildType * | timeout = &timeoutObject |
const BuildType | builtdepObject |
const BuildType * | builtdep = &builtdepObject |
using cherrypi::autobuild::BuildTypeId = typedef uint32_t |
BuildStateUnit& cherrypi::autobuild::addUnit | ( | BuildState & | st, |
const BuildType * | type | ||
) |
const BuildType* cherrypi::autobuild::advance | ( | BuildState & | st, |
BuildEntry | thing, | ||
int | endFrame | ||
) |
std::string cherrypi::autobuild::buildLogIndent | ( | ) |
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inline |
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inline |
int cherrypi::autobuild::countPlusProduction | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns the number of this BuildType this BuildState, either complete or in production.
int cherrypi::autobuild::countProduction | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns the number of this BuildType in production in this BuildState.
int cherrypi::autobuild::countUnits | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns the number of completed units of this BuildType in this BuildState.
bool cherrypi::autobuild::depbuild | ( | BuildState & | st, |
const BuildState & | prevSt, | ||
BuildEntry | thing | ||
) |
void cherrypi::autobuild::emplaceProd | ( | list_T & | list, |
int | frame, | ||
T | t | ||
) |
int cherrypi::autobuild::framesUntil | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns how many frames before a type will be available Defaults to kForever if the type isn't complete or enqueued.
BuildState cherrypi::autobuild::getMyState | ( | State * | state | ) |
bool cherrypi::autobuild::has | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns true if we have any of this BuildType completed in this BuildState.
bool cherrypi::autobuild::hasOrInProduction | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns true if we have this BuildType in this BuildState, either complete or in production.
bool cherrypi::autobuild::hasTech | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns true if we have this tech in this BuildState.
bool cherrypi::autobuild::hasUnit | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns true if we have this unit in this BuildState.
bool cherrypi::autobuild::hasUpgrade | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns true if we have this upgrade in this BuildState.
bool cherrypi::autobuild::isInProduction | ( | const BuildState & | st, |
const BuildType * | type | ||
) |
Returns true if we are currently producing this BuildType in this BuildState.
int cherrypi::autobuild::larvaCount | ( | const autobuild::BuildState & | st, |
const autobuild::BuildStateUnit & | u | ||
) |
Returns the number of Larva at this Hatchery/Lair/Hive in this BuildState.
void cherrypi::autobuild::load | ( | Archive & | ar, |
BuildStateUnit & | stu | ||
) |
void cherrypi::autobuild::load | ( | Archive & | ar, |
BuildEntry & | e | ||
) |
void cherrypi::autobuild::load | ( | Archive & | ar, |
BuildState & | st | ||
) |
template void cherrypi::autobuild::load< cereal::BinaryInputArchive > | ( | cereal::BinaryInputArchive & | archive, |
BuildStateUnit & | stu | ||
) |
template void cherrypi::autobuild::load< cereal::BinaryInputArchive > | ( | cereal::BinaryInputArchive & | archive, |
BuildEntry & | e | ||
) |
template void cherrypi::autobuild::load< cereal::BinaryInputArchive > | ( | cereal::BinaryInputArchive & | archive, |
BuildState & | stu | ||
) |
template void cherrypi::autobuild::load< cereal::JSONInputArchive > | ( | cereal::JSONInputArchive & | archive, |
BuildStateUnit & | stu | ||
) |
template void cherrypi::autobuild::load< cereal::JSONInputArchive > | ( | cereal::JSONInputArchive & | archive, |
BuildEntry & | e | ||
) |
template void cherrypi::autobuild::load< cereal::JSONInputArchive > | ( | cereal::JSONInputArchive & | archive, |
BuildState & | stu | ||
) |
bool cherrypi::autobuild::nodelay | ( | BuildState & | st, |
BuildEntry | thing, | ||
F && | otherThing | ||
) |
bool cherrypi::autobuild::nodelayStage2 | ( | BuildState & | st, |
BuildState | thingSt, | ||
BuildEntry | thing, | ||
F && | otherThing | ||
) |
void cherrypi::autobuild::removeUnit | ( | BuildState & | st, |
BuildStateUnit & | u | ||
) |
void cherrypi::autobuild::save | ( | Archive & | ar, |
BuildStateUnit const & | stu | ||
) |
void cherrypi::autobuild::save | ( | Archive & | ar, |
BuildEntry const & | e | ||
) |
void cherrypi::autobuild::save | ( | Archive & | ar, |
BuildState const & | st | ||
) |
template void cherrypi::autobuild::save< cereal::BinaryOutputArchive > | ( | cereal::BinaryOutputArchive & | archive, |
BuildStateUnit const & | stu | ||
) |
template void cherrypi::autobuild::save< cereal::BinaryOutputArchive > | ( | cereal::BinaryOutputArchive & | archive, |
BuildEntry const & | e | ||
) |
template void cherrypi::autobuild::save< cereal::BinaryOutputArchive > | ( | cereal::BinaryOutputArchive & | archive, |
BuildState const & | stu | ||
) |
template void cherrypi::autobuild::save< cereal::JSONOutputArchive > | ( | cereal::JSONOutputArchive & | archive, |
BuildStateUnit const & | stu | ||
) |
template void cherrypi::autobuild::save< cereal::JSONOutputArchive > | ( | cereal::JSONOutputArchive & | archive, |
BuildEntry const & | e | ||
) |
template void cherrypi::autobuild::save< cereal::JSONOutputArchive > | ( | cereal::JSONOutputArchive & | archive, |
BuildState const & | stu | ||
) |
thread_local int cherrypi::autobuild::buildLogDepth = 0 |
const BuildType* cherrypi::autobuild::builtdep = &builtdepObject |
const BuildType cherrypi::autobuild::builtdepObject |
const BuildType* cherrypi::autobuild::failed = &failedObject |
const BuildType cherrypi::autobuild::failedObject |
const BuildType* cherrypi::autobuild::timeout = &timeoutObject |
const BuildType cherrypi::autobuild::timeoutObject |