10 #include "baseplayer.h" 29 using ClientCommands = std::vector<tc::Client::Command>;
MicroPlayer(std::shared_ptr< tc::Client > client)
Definition: microplayer.cpp:14
void onGameStart()
Definition: microplayer.cpp:17
bool gameStarted_
Definition: microplayer.h:40
The main bot object.
Definition: baseplayer.h:28
MicroPlayer & operator=(const MicroPlayer &)=delete
void onGameEnd()
Definition: microplayer.cpp:27
Main namespace for bot-related code.
Definition: areainfo.cpp:17
The main bot object for training scenarios.
Definition: microplayer.h:28