10 #include "autobuild.h" 22 virtual std::shared_ptr<AutoBuildTask>
createTask(
25 std::shared_ptr<UPCTuple> srcUpc)
override;
30 std::string activeBuild_;
Game state.
Definition: state.h:42
Loads and uses a build order from the blackboard.
Definition: genericautobuild.h:18
std::string name()
Definition: module.cpp:41
virtual ~GenericAutoBuildModule()=default
bool switchToBuildOrder(State *state, std::string name)
Definition: genericautobuild.cpp:37
virtual std::shared_ptr< AutoBuildTask > createTask(State *state, int srcUpcId, std::shared_ptr< UPCTuple > srcUpc) override
Definition: genericautobuild.cpp:23
Definition: autobuild.h:261
Main namespace for bot-related code.
Definition: areainfo.cpp:17