Game state.
Definition: state.h:42
bool formNewSquad(State *s, std::shared_ptr< UPCTuple > sourceUpc, int sourceUpcId)
Definition: combat.cpp:229
Main namespace for bot-related code.
Definition: areainfo.cpp:17
A combat module that controls squads of units.
Definition: combat.h:20
void updateTask(State *s, std::shared_ptr< Task > task)
Definition: combat.cpp:283
virtual void step(State *s) override
Definition: combat.cpp:206
Interface for bot modules.
Definition: module.h:30